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May 24, 2015 | by  | in Science |
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Video games to Rehabilitate Athletes

If you’ve ever been unfortunate enough to get injured and need rehab, you’ll know that the rehab is almost as annoying and painful as the injury itself. You probably went to the physio, and on your way home had every intention of doing your prescribed exercises. Let’s be honest here, we both know you didn’t do those exercises. Maybe you were too busy, or didn’t know how to do them, or forgot what you needed to do. For one reason or another, you didn’t have the motivation you needed to do the exercises.

Swibo is a team of Vic graduates who are seeking to solve this problem by teaming up physio exercises with video games, creating an entertaining and engaging way to do your exercises, track your progress, and actually get better. Our product “Tilt” uses a balance board, which is an already proven tool for treating and preventing lower-limb injuries such as ankle and knee sprains. The balance board is converted to a game controller by placing your smartphone in the board’s dock, which uses the in-built gyroscope and accelerometer to measure your movement on the board. The phone then sends the data to the computer for gaming and analysis, displayed on a computer, TV, or projector.

Tilt is designed for athletes and physiotherapists to provide more compelling motivation to do exercises and work to improve balance. The games are built to directly reflect physio exercises already proven to reduce injury rates by up to 80 per cent, keeping players on the field and patients healthy. Future versions of the product are planned for gyms and as a universal game controller. Swibo will be launching a Kickstarter campaign later this year to make it available for everyone.

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