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AuthorCameron Gray

Author Archive: Cameron Gray

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May 22, 2017

Back in Issue 00, I wrote a piece about the then-upcoming Nintendo Switch; you might recall how I was cautiously optimistic about the hybrid console’s prospects. Now that I have a cool job that lets me play games in the office, it was just a matter of time before I spent nearly my entire first […]

May 15, 2017

Developer/Publisher: Tribute Games Platform: PS4, PC (Windows), Xbox One Review copy supplied by publisher.   Roguelike games — traditionally RPGs containing procedurally generated environments, permadeath, turn-based combat, and tile-based graphics — have been around since the early days of computer gaming, but seem to be becoming more popular in recent years, especially among indie developers. […]

May 8, 2017

Developer: Playtonic Games Publisher: Team17 Digital Platform: PS4, Xbox One, PC (Windows, macOS, Linux), Nintendo Switch Review copy supplied by publisher   Is anyone else really sick of nostalgia being used to sell us shit? ’Cause I am. For those unaware, back in the late ’90s and early 2000s a studio called Rareware released a […]

May 1, 2017

Did you want a Nintendo Classic Mini: Nintendo Entertainment System (aka the NES Mini)? You know, the miniature plug-and-play replica of Nintendo’s most famous console that came out last christmas? It has thirty classic NES games on it, the controller feels just like an original NES controller, and the emulation of NES hardware is as […]

April 10, 2017

Developer: David OReilly Publisher: Double Fine Productions Platform: PS4 (reviewed), PC   This being the Art issue, I thought it would be a good idea to have a gander at an “artsy” game, one where the rules go out the window and any sort of weird shit is possible. Oh boy, did I find one! […]

April 3, 2017

As much as I like to say that games are for everyone, the unfortunate truth is that the medium is nowhere near as accessible as it should be. It isn’t about subject matter or anything to do with a game’s artistic intentions; rather, it is a matter that most people wouldn’t even give a single […]

March 27, 2017

Developer: PlatinumGames Publisher: Square Enix Platforms: PS4 (reviewed), PC   Taro Yoko is a name you may not recognise, but should know. He’s basically Hideo Kojima if he was even crazier. Throughout his career, Yoko’s games have confounded expectations, blended genres and forced players to really think about why they enjoy video games. Nier: Automata […]

March 20, 2017

I fucking despise the Call of Duty (CoD) series. Or, rather, I despise what it has become: a symbol of everything wrong with the triple-A gaming industry. For your consideration, I offer a clickbait-style list of why this mind-bogglingly popular series needs to jump off a cliff, or at least take a break for a […]

March 13, 2017

Developer: Guerrilla Games Publisher: Sony Interactive Entertainment Platform: PS4 Score: 4.5/5 *Review copy supplied by publisher*   I used to think Guerrilla Games were a one-trick pony, capable only of producing generic shooters that look pretty but have nothing else going for them. Seriously, no one is going to go out of their way to […]